plugins/AdvancedModList/modules/.
Start Scan
File:modules/start-scan.yml
Automatically probes players when they join the server.
probe-delay-ticks
Controls how long after joining the scan starts.Cooldown
An optional cooldown setting prevents repeated rescans within a defined window (in seconds). Useful if players reconnect frequently.Discord
File:modules/discord.yml
Sends scan results to one or more Discord channels via webhooks.
Supports multiple webhook targets, each with configurable event groups:
Additional options include player head thumbnails, a server name label, and UUID inclusion in the embed.
Auto Command
File:modules/auto-command.yml
Executes console commands automatically after a scan based on the result.
Detection modes
Available placeholders in commands
Velocity proxy forwarding is supported via compatible external plugins.
Bypass Detection
File:modules/bypass-detection.yml
Analyzes scan patterns for signs of result manipulation or information hiding. This is separate from blocked-mod detection.
GUI
File:modules/gui.yml
Configures the /aml gui in-game interface. Options include:
- Sort order for the mod list
- Filtering options for result types
Multi-Server
File:modules/multi-server.yml
Synchronizes player scan data across multiple servers using a shared MySQL database.
Each server must have a unique server identifier in the config. All servers sharing data must connect to the same MySQL database with the correct credentials and permissions.